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Game Developer

$25–$70/h

Remote

Role overview

Role Title: Game Developer


Role Type: Contractor


Location: Remote


micro1 is engaging Game Developers to contribute to a pioneering customer project focused on evaluating and advancing AI capabilities in the domain of game creation and interaction. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters. Leverage your hands-on experience to build authentic debugging and feature challenges within real game projects, directly impacting how AI agents learn to analyze, play, and develop games. Developers from all backgrounds—whether from AAA studios, indie circles, or solo projects—are encouraged to participate.


Scope of Work

  1. Design and build small-scale game projects or interactive scenes in a major game engine to serve as the foundation for assessment tasks.
  2. Integrate realistic gameplay bugs that require thorough playtesting and on-screen analysis to discover and resolve.
  3. Develop multifaceted gameplay feature challenges that rely on multiple in-game systems and mechanics.
  4. Draft clear and concise briefs for each task, emulating the style of instructions from players, designers, or producers.
  5. Create comprehensive reference solutions—including both bug fixes and feature implementations—for every assignment.
  6. Define detailed success criteria, including input sequences, expected visual outcomes, and verifiable in-game states.
  7. Conduct end-to-end playtesting of each task to guarantee reliability and solvability.


Preferred Qualifications

  1. Demonstrated experience in game development, whether in AAA, indie, solo, or serious hobby contexts.
  2. A portfolio or verifiable published work (personal site, itch.io, Steam, GitHub, game jam entries, or shipped title credits). Your portfolio is the most important part of your application and plays a major role in our selection, so please include the work that best represents your skills.
  3. Advanced proficiency with at least one major game engine (Unity, Godot, Unreal), including editor tools, scene management, and debugging utilities.
  4. Comfort with engine scripting languages such as C#, GDScript, C++, or Blueprints, with the ability to interpret, troubleshoot, and enhance gameplay logic.
  5. Proven ability to identify and resolve gameplay issues through iterative playtesting.
  6. Strong written communication skills for drafting precise task instructions and acceptance criteria.
  7. Experience in game QA, technical design, systems design, automated testing, or prior contribution to AI evaluation projects is a plus.


Compensation Structure

Compensation is output-based; experts are paid per task that meets the project specifications. The time required to complete work may vary depending on the expert’s experience and workflow. Minimum submission requirements apply. Experts must submit a minimum of tasks per week.

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Future of work · September 2026

How big is the remote / hybrid opportunity?

Remote work is already huge — but the bigger story may be the hundreds of millions of jobs that could still move beyond geography.

Global remote and hybrid work opportunity infographic

Remote work already connects millions of people with companies they would never have been able to work for a decade ago. But compared with the size of the global labour market, it may still be early.

The interesting number is not only how many people work remotely today — it is how many roles could plausibly become remote or hybrid next.

The chart above starts with roughly 3.3 billion people employed worldwide. Around 300 million jobs are already remote or hybrid, while an additional pool of roughly 250 million roles could potentially move in that direction as technology, workflows and company culture continue to change.

Skills are becoming more portable

This matters because more work can increasingly be matched to expertise rather than location. AI training and evaluation are a good example: companies need lawyers, engineers, designers, editors, researchers, finance professionals and many other specialists to help improve AI systems.

For workers, that creates access to projects outside their local market. For companies, it expands the talent pool from one city or country to the world.

Explore remote opportunities →